// CS grad · open to opportunities
Computer Science graduate from UMass Lowell (Cum Laude) with a focus on systems, machine learning, and game development.
// 01 about
I'm a Computer Science graduate from the University of Massachusetts Lowell, where I graduated Cum Laude with a minor in Mathematics. My coursework spanned data structures, machine learning, computer security, operating systems, and functional programming.
I'm drawn to projects that sit at interesting intersections — ML pipelines, game mechanics, graphics, and security. I'm a native Portuguese (BR) speaker and I'm based in Westford, MA.
// 02 skills
// 03 projects
AgeClassifier
An NLP text classification pipeline that predicts author age group from writing. Used TF-IDF vectorization with Multinomial Naive Bayes, achieving 75.27% accuracy via hyperparameter optimization.
SurviveX
A 2D survival/adventure game built in Godot featuring island progression, enemy AI with chase and attack logic, and math-based gameplay where combat requires solving algebraic and geometric problems.
Shape Editor
A browser-based 2D graphics editor using WebGL and the HTML Canvas API. Supports drawing and manipulating lines, circles, rectangles, and polygons with real-time rubberbanding and cumulative transformations.
Weather App
A GUI weather application in Python using PyQt5 and the OpenWeatherMap API. Features real-time weather retrieval, emoji-based icons, and robust error handling.
// 04 contact
I'm open to new opportunities, interesting projects, or just a good conversation. Feel free to reach out.